Hmm, not that I wish it any ill will, but the local Video Effects guru
at the local computer store swears that there is a licensing problem with
a Hitatchi chip that is going to hold up Colorburst sales permanently.
But I seem to recall from here that sales are supposed to start at the
end of March so I guess we should know soon. Has anyone seen one live at
a show or something, or does anyone know if this rumor is true or not??
Brian Bishop
##
Subject: Re: Render bug
Date: Thu, 21 Mar 91 19:59:15 CST
From: tes@BIGNUKE.NSCL.TAMU.EDU
Juan Trevino writes:
> I generated a scene with a company logo converted from a PDraw clip file.
>It was surrounded by a clear glass sphere. When I did a scanline preview,
>the scene looked correct. So, I did a ray-trace. Do my shock, the top half of
>the clear sphere disappeared. You could see the background (simple B&W
>checker) fading into the background without any glass distortion. Has anyone
>encounted a problem like this?
Yes, I have had that problem. When ever I use scanline on something of
significant size. But raytrace is fine right? I think the problem is in the
way Imagine does scanline, and needs all the polygons in memory. So if you run
out of free memory, it can't show anymore polygons.
I have a A500 with a measly 1 meg, so I get this problem with scanline a lot.
I have a face object with many polygons in it, and I noticed that the polygons
that Imagine loads last in the face (in the detail editor) are the ones left
out of the scanline picture. I hope Imagine 1.1 over comes this.
By the way does anyone knowwhat changes Imagine 1.1 has? Just bug fixes, or
are there new features?
Tom
##
Subject: Neato statue.
Date: Thu, 21 Mar 91 21:07:29 CST
From: tes@BIGNUKE.NSCL.TAMU.EDU
Howdy,
There was an Amiga world issue in december, I think, that had a picture of something that a guy rendered in Turbo Silver. It had a statue of a girl in it. Does anyone know how the statue object was made?
Tom
P.S. Ed, I was seriously thinking about getting a hardrive with some ram too,
but I'm saving up to get an A3000 :)
##
Subject: Centaur Imagine tape...direct from hell!
Date: 22 Mar 91 08:28:00 EST
From: "SYSTEM MANAGER" <manes@vger.nsu.edu>
Warning Will Robinson... Danger, Warning!
Folks, I recently checked out the new Imagine video tape from Centaur
Software... in a word, I think it, well, sucked.
I hate to use words that strong, but the narration was terrible. I
felt as though I was hearing stream of thought rather than a nice
presentation of the Imagine program. Further after watching the
nearly 90 minute tutorial (yawn) the creation that I suffered
90 minutes to see was ugly to bone.
The tutorial seems to be disjointed and does not explore the
detail editor with any depth. Further it breezes through the
description of adding faces to an object without ever really
showing you how to do it. I about died when I watched the section
on the attributes requestor, the tape said things like the filter
gadget adjusts the filter settings! Great, I could not have
guessed that. :-)
I _have_ created many interesting pictures just from following the
tutorials in the Imagine manual! This tape would be great if
they had simply recreated the tutorials that are in the manual,
instead of taking me on a disjointed chaotic trip through Imagine.